Design Mechanism does it again. You are correct, I believe you could run Classic Fantasy using only Imperative. Reply to this topic I was kinda surprised at this after reading CF, and I am curious about these two variant approaches. Posted September 26, edited. The Classic Fantasy core rules concentrates on subterranean adventuring in dungeons and cave networks, utilizing the rules found in Mythras to get the characters to the place of adventure, however the Unearthed Companion includes rules for overland travel in the form of the Hex Crawl. Oh, I'm very interested in the sound of that. I know the book requires Mythras - but how compatible is it with Mythras Imperative? Product Information.
Expansions The Classic Fantasy line includes the Expert Set, which offers expanded magic for higher rank characters, and a growing list of modules, both dungeon and wilderness, spanning and developing the campaign world of Greymoor. Common Questions FAQ. See all titles Password forgotten? The Miniatures Tactical Combat walks you through all of the phases of combat, your options for actions, tactical movement, basic engagement rules, advanced engagement rules,. Anyway, hope that helps. So my question is how could I represent this in CF? It contains many versions of well-known, well-loved!
Thread starter gpsych Start date Jun 21, Classic Fantasy is supported by a growing range of Adventure modules , each a reasonably priced, self-contained scenario that can be located in any campaign world, but uses the Classic Fantasy setting of Greymoor as a base. You may purchase it here. Each Class explains what type of Spells, if any, you have access to and your Rank control what Spells you may cast and have certain Skill bonuses, Fighting Styles, and Talents that you may learn. Chapter 4 goes over the Skills used in Classic Fantasy. Oh I see, it seems the appendix was dropped from Mythras then? If you've ever wanted to convert those old dungeon modules to a d system, then Classic Fantasy is for you. The Classic Fantasy core rules concentrates on subterranean adventuring in dungeons and cave networks, utilizing the rules found in Mythras to get the characters to the place of adventure, however the Unearthed Companion includes rules for overland travel in the form of the Hex Crawl. I had the same idea too once, when monster supplements for BRP were hard to come by.
CF drops Move altogether as an independent combat action, and instead includes certain 'gaits' to each combat action, so you can move little or lot depending which one you choose. Post a Comment. Please read it here. Hello all! You can only cry so much. Lawrence Whitaker said:. Tristen Registered User Validated User. Product Reviews. Paste as plain text instead. Posted September 24,